Yesterday my 3DS Max 9.0 upgrade arrived. I decided to check out the FS X 3DS Max 7/8 plugins from the FS X SDK and of course they do NOT work in 3DS Max 9.0. Autodesk updated the 3DS Max SDK this time around thus requiring all plugins to be re-compiled for Max 9.0 as there are now both 32 and 64 bit versions of 3DS Max 9.0.
I mention this as I notice people in various FS forums talking about moving from Gmax to the full product. They won't be able to use 3DS Max 9.0 for FS X development until when and if ACES update the SDK 3DS Max plugins. When and if ACES do so, hopefully they will remember to create plugins that work with both 32 & 64 bit versions of 3DS Max.
Thursday, October 19, 2006
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